SceneFrom3D

Geometry-Conditioned Outdoor 3D Scene Generation via View Scheduling with Object-Level Control

Geonung Kim1 Jeongeun Park1 Nuri Ryu1 Di Liu2 Sunghyun Cho1

1 POSTECH CG Lab
2 Meta Reality Labs

SceneFrom3D is a geometry-conditioned framework for generating outdoor 3D scenes from user-provided object layouts. Given coarse or fine object geometries, together with per-object appearance and geometry-adherence controls, our method synthesizes a complete 3D Gaussian Splatting scene that can be rendered and explored from arbitrary viewpoints. Existing generation pipelines are often limited to indoor or pre-defined camera settings, as constructing an effective view schedule becomes a major bottleneck for large, unstructured outdoor layouts. SceneFrom3D addresses this limitation with an automatic view-scheduling algorithm that selects anchor views, interpolation paths, and generation order directly from arbitrary outdoor geometry, enabling scalable outdoor 3D scene generation without manually specified camera trajectories.

Overview

SceneFrom3D overview

Overview of SceneFrom3D. Given coarse or fine object geometries with per-object appearance and geometry-adherence conditions, SceneFrom3D generates a 3DGS scene that can be rendered and explored from arbitrary viewpoints.

Baseline Comparisons

Interactive Control

BibTeX

@article{kim2026scenefrom3d,
  title   = {SceneFrom3D: Geometry-Conditioned Outdoor 3D Scene Generation via View Scheduling with Object-Level Control},
  author  = {Kim, Geonung and Park, Jeongeun and Ryu, Nuri and Liu, Di and Cho, Sunghyun},
  journal = {arXiv preprint},
  year    = {2026}
}